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Frankfurt am Main ––––– Mar, 31st 2023

Hunt: Showdown Update 1.12 Delivers New Player Onboarding Tutorials, Adds Questlines with all New Rewards, and More

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Hunt: Showdown

Released: August 27th, 2019
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Hunt: Showdown, the award-winning, high-stakes tactical PvPvE first-person shooter from Crytek, received a substantial new update today. Update 1.12 adds two Questlines with all new rewards, brings a range of improvements and bug fixes, and dramatically improves the new player onboarding experience with two new tutorials.

 


Update 1.12 Highlights:

 

New Tutorials

Two new tutorials enable gamers to get up to speed with Hunt's unique bounty-hunting gameplay quickly and easily, with Doug Cockle from The Witcher franchise voicing veteran Hunter/tutorial guide John Victor. The Basic Tutorial explains Hunt's core mechanics, including controls, gunplay, monsters, and more. Upon first completion, players will receive a Tier 1 Hunter as well as the rewards earned during the tutorial. Players can then go on to complete the Advanced Tutorial or access it separately later. In the Advanced Tutorial, Hunters will find a Clue to locate a Boss Target, then fight and banish it before extracting with their reward. Both tutorials allow players to hone their skills quickly before taking the fight to the bayou.

 

New Questlines

Update 1.12 also adds two new Questlines—The Ward of the Reptilian (between 29th  March- 1st May 2023) and Vengeance of the Skinned will follow soon after this Questline ends. Each Questline offers Hunters new activities and valuable rewards to earn across six acts, including unlocking new weapon variants, Legendary equipment, and more. For the first time, players can complete quests within Questlines together, meaning that other team members can now contribute to each other’s progress during a match. For example, if your quest is to "Kill enemy Hunters," your teammate’s kills will also count on the way to completing the quest.

 

New Wildcard Contract

Building on the success of the Devil's Moon Live Event, which introduced The Inferno, a map-altering set of wildfires, Update 1.12 adds a new Wildcard Contract option which allows Hunters to play during a specific Time of Day. When Hunters select this Contract, they will join a queue of other players who wish to hunt in the bayou during the Night Time of Day.

 

Solo Player Improvements, Combat Logs, and More

Update 1.12 adds revised damage history to combat logs, as requested by members of the Hunt: Showdown community. Players can now see up to 90 seconds of inbound & outbound activity, before their demise to understand how they were killed and what they can do better next time, with more detailed information now included. The update also adds new Solo-only conditional effects for specific Traits, to help level the playing field for those who dare to take on teams of Hunters alone. Audio, gameplay, and weapon improvements also arrive in the update, alongside various bug fixes.

 

Players can read the complete list of changes in the Update 1.12 patch notes, as well as learn more about the game, by visiting www.huntshowdown.com. Hunt: Showdown is out now for PC, PlayStation 4, and Xbox One.

 

About Hunt: Showdown

 

Hunt: Showdown is a competitive first-person bounty hunting game that packs the thrill of survival games into a match-based format. Set in Louisiana in 1895, the game boasts a mixture of PvP and PvE elements which create a uniquely tense experience. It's not just the monsters who are a threat—it's every Hunter on the map. In the classic Bounty Hunt game mode, a match pits 12 players—playing solo or in teams of two or three —against each other as they race to take out gruesome monsters for a bounty that they must collect and extract off the map. Hunt's Quickplay mode offers a shorter match, where solo players scavenge for weapons as they compete for a diminishing pool of bounty. The higher the risk, the higher the reward–but a single mistake could cost you everything. Hunt is available now on Steam. For more information, visit www.huntshowdown.com.

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