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Lead Hard Surface Artist

Crytek is looking for a Lead Hard Surface Artist to work on Hunt: Showdown.

As Lead Hard Surface Artist, you will work closely with the Art Director and help create and maintain assets to the standards set for the Hunt brand. You will lead a team of Hard Surface artist and work closely with Associate Producers and other departments to ensure a speedy and fluid workflow.
 
*Sample pictures or a link to a webpage, which shows sample work, are required.*


Relocation & Remote Work
Although we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. You have a choice of three location options, allowing you to work with Crytek from anywhere you wish:

1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.

2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. 

3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.
Responsibilities
  • Lead the day-to-day management of the Hard-Surface Art Tea;
  • Along with the Art Director & Project Manager conduct regular appraisal, review and objective setting for the Hard-Surface Art Team;
  • Ensure good communication & coordination between your department and other disciplines involved in the development process;
  • Steer the recruitment process by: Conducting interviews, drive the selection of staff with the team;
  • Give constructive feedback to your team members and their work to achieve the best possible results;
  • Help team members to grow and improve and generally care for a healthy team environment;
  • Support External Development Team on their effort´s to meet the project goals;
  • Prepare task & monitor the overall schedule for the art team in conjunction with Artists, Art Project Managers, Producers and other Project Managers;
  • Create high quality Hard-Surface Assets besides the daily routines;
  • Define and enforce good working practices and structure for the given project, based on scope and resources;
  • Ensure good art asset standards are set and achieved across the team;
  • Maintain the art vision and style set out by the Art Director. 
Requirements
  • Extensive game-development experience;
  • At least 1 AAA title shipped as a Lead Artist.
  • Management and project planning experience;
  • Recruitment/interviewing experience;
  • Excellent understanding of production procedures and software employed in the team;
  • Expert understanding of current game art processes, limitations and dependencies;
  • Strong ability to create believable, realistic Hard-Surface Assets (Props, Vehicles, Weapons) in a real-time engine;
  • Strong ability to give constructive, precise and clear feedback in all processes of asset creation, while not losing sight of the bigger picture;
  • Good interpersonal skills;
  • Good motivational skills;
  • Excellent written and verbal communication;
  • Able to manage, plan and organize time;
  • Ability to work under pressure and with tight deadlines at all levels;
  • Ability to manage the demands of numerous people and tasks;
  • Team leadership qualities and a team player. 
Pluses
  • Experience working with the CRYENGINE;
  • Experience in content outsourcing.
What you can expect from us

Home Office 
Work-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio. 
 
Career Path 
Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives. 
 
Company Apartment 
To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.* 
 
Relocation Support 
We offer a relocation budget and full coverage of flights to Frankfurt for you and your family. 
You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).* 
            
Public Transport Pass 
Discover Frankfurt by bus, tram and metro – free of charge.* 
 
Gym Card 
A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
 
International Environment 
We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity. 
 
German Classes 
Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family. 
  
Vacation Days 
At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
  
*only applicable to employees in Frankfurt.

Apply for this Position

Please apply directly online and, if applicable, upload your materials as specified on the job posting. Fields marked with a * are required.

We are Crytek.

Crytek is an independent video game developer, publisher, and technology provider based in Frankfurt, Germany.

Crytek pushes the boundaries of the possible to make the impossible a reality. We want to create the most fun gaming experiences around, and if we have to blow up computer system requirements or push genre boundaries to do so, then we will. With almost two decades of experience in the games industry, Crytek takes its unique combination of experience and skills and continue to make an impact via innovative, fun, cutting-edge games and technology.

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