- Develop the technical vision, development strategy and roadmap for the animation on Crysis 4 (Working Title) and help drive its execution.
- Push the quality level of the animation to ensure a top of the line first person shooter experience.
- Build and supervise the animation department for Cryis 4 (Working Title).
- Work in close collaboration with different departments to assure proprietary implementation of animations within game engine.
- Ensure timely completion of animation commitments at the desired quality bar.
- Partner with designers, programmers and other departments involved.
- Hire and provide mentorship for a team of animation professionals.
- 10+ years of professional work experience in the game or movie industry, preferably with 5+ years in a Lead or Director capacity.
- Shipped at least one AAA title.
- Experience in 1st Person animation.
- Excellent knowledge of Maya.
- Experience with locomotion sets.
- Experience with both key-frame and motion capture animation processes.
- A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation.
- Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals.
- Self-driven team player with strong interpersonal skills, who is able to motivate people and helps the team to exceed expectations.
- Strong English skills, good communication skills with a strong affinity for transparency.
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We are Crytek.
Crytek is an independent video game developer, publisher, and technology provider based in Frankfurt, Germany.
Crytek pushes the boundaries of the possible to make the impossible a reality. We want to create the most fun gaming experiences around, and if we have to blow up computer system requirements or push genre boundaries to do so, then we will. With almost two decades of experience in the games industry, Crytek takes its unique combination of experience and skills and continue to make an impact via innovative, fun, cutting-edge games and technology.