Animation Programmer

We are looking for an experienced Animation Programmer to join the CRYENGINE team at our studio in Frankfurt, Germany.  You would help us to maintain and improve our animation code and the pipeline and editors to support it.
Our goal is to provide a comprehensive engine solution with high performance and a modular design that is easily accessible by users.
For a careful evaluation of your application, we kindly request you to send us your resume, a cover letter and additional work samples that might be relevant.
Responsibilities
  • Support and extend the existing animation framework and tools.
  • Work closely with animators, artists, designers and programmers to improve the animation system and help them in its application and tuning.
  • Stay up to date with recent developments and techniques in computer animation.
  • Design and develop new features and integrate them with existing animation, physics, and AI systems.
  • Plan development in coordination with project management.
  • Write clear, maintainable and robust code.
  • Test, debug, profile, optimize and document your implementations.
Requirements
  • Support and extend the existing animation framework and tools.
  • 3+ years of programming experience in animation system development.
  • Bachelor’s degree in Computer Science or equivalent experience.
  • Advanced programming skills in C++.
  • Strong software engineering and debugging skills.
  • Good 3D math skills.
  • Experience with standard animation technology (IK/FK, blend trees, animation compression, character animation, crowd systems, physically based procedural animation etc.).
  • Ability to learn and master a large existing code base.
  • Ability to research and learn about new techniques and adapt them to project requirements.
  • Good communication skills and ability to work effectively on shared projects with animators, artists, designers, testers, and other developers.
  • Willingness to relocate to Frankfurt am Main area, Germany.
Preferences
  • Programming experience with animation code in a game engine development.
  • Familiarity with content generation tools such as Maya, 3dsMax etc.
  • Experience working on game asset pipelines and tools.
  • Experience with procedural animations and simulation.
  • Experience with multi-threading.
  • Experience with console programming.
What you can expect from us
  • A refreshing yet highly professional atmosphere in a diverse team.
  • Flexible work time.
  • FUN.
  • Free public transportation ticket, which lets you use public transport free of charge 24/7.
  • Free German lessons
  • Company language is English. Any additional language is a plus, but not a requirement.
  • Extensive assistance with getting visa, work permits and communication with local authorities.
  • Relocation support.
  • A company apartment for your first few months and help in finding a private apartment. 
  • ...and much more! 

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We are Crytek.

Crytek is an independent video game developer, publisher, and technology provider based in Frankfurt, Germany.

Crytek pushes the boundaries of the possible to make the impossible a reality. We want to create the most fun gaming experiences around, and if we have to blow up computer system requirements or push genre boundaries to do so, then we will. With almost two decades of experience in the games industry, Crytek takes its unique combination of experience and skills and continue to make an impact via innovative, fun, cutting-edge games and technology.

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