

Sponza Model
The Atrium Sponza Palace, Dubrovnik, is an elegant and improved model created by Frank Meinl. The original Sponza model was created by Marko Dabrovic in early 2002. Over the years, the Sponza Atrium scene has become one of the most popular 3D scenes for testing global illumination and radiosity due to it's specific architectural structure which is particularly complex for global illumination light.
However nowadays it is considered as a simple model, thus it was decided to crate a new model with highly improved appearance and scene complexity. It is donated to the public for a radiosity and is repdesented in several different formats (3ds, Obj) for use with various commercial 3D applications and renderers.
Download [4.9 MB] 3DMax 2010 (mental ray scene setup)
Download [5.8 MB] Objects
Download [78.1 MB] Textures
CryENGINE® 3 Release Video
Crytek's Launch Video of its latest All-in-one game development solution, CryENGINE® 3. Beauty - Interaction - Speed.
WMV Format
Download [115.6 MB]
GDC 2009 CryENGINE® 3 Trailer
Crytek's official GDC 2009 tech video showing off XBox 360™ and PlayStation®3 material.
Download [333.2 MB] MPG-format
TangentSpaceCalculation.h with sample application
Martin Mittring contributed the chapter “Triangle Mesh Tangent Space Calculation” to the ShaderX4 book. This archive
includes the sample application with it’s sources and the file TangentSpaceCalculation.h which was updated with a more
relaxed copyright notice.
More info: http://www.shaderx4.com/errata.html
Download [3.6 MB]
CryENGINE™ 2 features
Here you can download the detailed description of CryENGINE™ 2 features in PDF format.
Download [2.5 MB]
CryENGINE™ 2 Wallpapers
- 2 Wallpapers for screen resolution 4:3.
- Maximum resolution 1280x960 px.
- 2 Wallpapers for screen resolution 5:4.
Maximum resolution 1200x960 px.
- 2 Wallpapers for screen resolution 16:9.
Maximum resolution 1707x960 px.
- 1 Wallpaper for 2 screens.
Maximum resolution 2560x960 px.
Download [3.8 MB]









