CryENGINE"® 2 GDC Presentation Schedule

San Fransisco (US) – February 15, 2008

CryENGINE® 2 GDC Presentation Schedule
At this year's GDC, Crytek will be presenting a series of public presentations at their booth #6611 North Hall in the Moscone Center.
The schedule and topics appear below:

Wednesday, February 20

10:30 - Building realistic worlds in CryENGINE"® 2

Tony Davis, Lead Level Designer

11:30 - Animating Faces and Characters in CryENGINE"® 2

Hanno Hagedorn, Senior character artist ~ Steven Bender, Lead Animator

12:30 - Introduction and overview of CryENGINE"® 2

Martin Mittring, Senior R&D Graphics Engineer

13:30 - Architectural Visualization with CryENGINE"® 2

ImageTP

14:30 - Sound and music in CryENGINE"® 2

Tomas Neumann, Lead Audio Programmer

15:30 - Visual scripting in CryENGINE"® 2

Sascha Gundlach, Technical Designer

16:30 - Introduction and overview of CryENGINE"® 2

Tiago Sousa, R&D Graphics Programmer

Thursday, February 21

10:30 – Parametric animation technologies

Ivo Herzeg, Senior R&D Animation Programmer

11:30 - Visual scripting in CryENGINE"® 2

Sascha Gundlach, Technical Designer

12:30 - Sound and music in CryENGINE"® 2

Christian Schilling, Senior Sound Designer

13:30 – Rapid prototyping in CryENGINE"® 2

Tony Davis, Lead Level Designer

14:30 - Introduction and overview of CryENGINE"® 2

Timur Davidenko, Lead R&D Programmer

15:30 - Animating Faces and Characters in CryENGINE"® 2

Hanno Hagedorn, Senior character artist ~ Steven Bender, Lead Animator

16:30 - Sound and music in CryENGINE"® 2

Tomas Neumann, Lead Audio Programmer

Friday, February 22

10:30 - Visual scripting in CryENGINE"® 2

Sascha Gundlach, Technical Designer

11:30 - Introduction and overview of CryENGINE"® 2

Martin Mittring, Senior R&D Graphics Engineer

12:30 - Sound and music in CryENGINE"® 2

Christian Schilling, Senior Sound Designer

13:30 – Character movement and animation in CryENGINE"® 2

David Mondelore, Senior R&D Animation Programmer