First publicly shown at last year's conference, and recently released as the technology underlying their critically acclaimed PC game, Crysis, this year's engine will be shown for the first time running on multiple hardware platforms such as the PS3 and Xbox 360, to a select audience. In addition, there will be a public demonstration showing how well the fully optimized engine can perform on a budget PC which can be put together for around 600 dollars complete, including keyboard and mouse. Visitors will be able to see for themselves the extremely high quality that can be achieved on relatively inexpensive consumer hardware today using the CryENGINE"®
Cevat Yerli, Sten Hübler and Bernd Diemer will host a GDC session entitled "Crysis in the Making", providing a behind the scenes look at the challenges of developing Crysis and the CryENGINE"®
2. Other highlights of the show will be various conference talks and discussions involving key Crytek technical staff including Chris Evans, Technical Art Lead, Tomas Neumann, Crytek's Audio Programmer, and Tiago Sousa, R&D Graphics Programmer.
In addition, Crytek will once again be hosting a series of public presentations at their booth #6611 in the North Hall, where the topics to be covered will range from live demonstrations of rapid level creation using the Sandbox 2 editor, working with the next generation features of the CryENGINE"®
2 animation system, adding immersive sound and interactive music to your game, to a discussion of the overall CryENGINE"®
2 design, graphical pipelines and overall architecture. These presentations will be lead by many of the leading members of the Crytek's game development and engine teams. For the first time, Crytek will also be joined at their booth by some of their many licensing partners, which will also show the CryENGINE"®
2 being used for architectural visualizations and serious games applications. Seating for the presentations is on a first come, first served basis, and likely to fill quickly. Each of these presentations will repeat twice each day; no appointment is needed to attend.
Anyone wishing to make a private appointment to discuss licensing opportunities, or to arrange for a showing of the console versions of the engine, should make their request by emailing gdc2008crytek.com
, including details of who would be attending the meeting and the purpose of their requests. Meetings can also be arranged during the show by contacting the booth receptionist, provided a time slot is still available. As the time for meetings is quite limited and slots fill quickly, it's recommended to make booking requests as soon as possible.
Crytek GmbH ("Crytek") creators of the multi-award winning first person shooter Far Cry"®
, and the recent blockbuster hit Crysis"®
, awarded best PC Game of both E3 2007 and the 2007 Leipzig Games Convention, is an interactive entertainment development company with its headquarters located in Frankfurt Main, Germany and additional studios in Kiev, Ukraine and Budapest, Hungary. Crytek is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge 3D-Game-Technology CryENGINE"®
Development teams who are interested in obtaining a commercial license for the CryENGINE"®
2 middleware should mail their inquiries to cryenginecrytek.com