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Art Director
Requirements:
- Credited Art Director on a minimum of 2 shipped titles on a major platform.
- +3 years of gaming industry experience.
- Demonstrated ability to be proactive and self motivated, work without direct supervision, and present the work of the team and the project in a professional manner.
- Capable of balancing a project’s creative and visual requirements within schedule and staff limitations.
- Demonstrated ability to integrate the creative and technical design processes while ensuring that high production values are never compromised. Balance impacts of deadlines and resources against quality requirements of a title and quality of life for staff.
- Passion for making games.
Excellent understanding of:
- Art direction as it relates to games development.
- Strategic allocation of resources for maximum effect.
- Color, light, form and function.
- Console and PC development processes.
- Technology and pipelines.
- Potential impact of production-phase change requests on quality, stability and schedule.
- Storytelling and game play.
Responsibilities:
- Champion exceptionally high but achievable production values.
- Direct and inspire an art team in the creation of a unified vision.
- In coordination with the Producer and Development Director ensure game ready assets adhere to the product vision.
- Facilitate communication and focus with artists.
- Coordinate with internal technology groups as it relates to pipeline and process.
- Along with the Art Leads ensure the timely delivery of art assets.
- Review levels, scenes, lighting effects etc. for maximum impact.
- Provide creative input, direction and mentoring / support to Art Leads and Artists.
- Work with studio executives and department leads for continual process improvement.
- Contribute innovative and original ideas towards all aspects of game production and development.
- Report to Executive Management.
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