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Lead / Senior Character Artist

 

Requirements:

  • Excellent organic modeling and texturing skills
  • Knowledge of the human anatomy and form, and strong texturing skills (including photographic manipulation, texturing)
  • Excellent Communication Skills in English
  • Excellent Social Skills
  • Excellent Organization Skills
  • Attention to details
  • Strong 3D Studio MAX and/or Softimage|XSI skills (experience in both is a huge advantage!)
  • Efficiency in texture creation in PhotoShop, understanding shaders and material settings
  • Ability to work in a collaborative environment, together with the Art Director, Art Production Manager, Concept Artists and Artists
  • Several years of experience in game industry, at least 1 shipped AAA title in Senior or higher character Artist position.
  • Console experience is strongly preferred!
  • Strong portfolio to demonstrate skills.
  • Ability to work under pressure

Pluses:

  • Drawing skills
  • Animation knowledge is a huge advantage!
  • Knowing current game titles, following game industry trends

 

Responsibilities:

  • Realize “living” characters with personality from Concept Arts to the game ready asset matching all visual and technical requirements.
  • Understand, and efficiently use the character pipeline, recommend improvements if needed.
  • Lead other character artists.
  • Complete tasks on time and on quality

If you prefer apply directly online click here.

 
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