Siggraph 2007

Porting Game Engines to Direct3D 10: Crysis / CryEngine™ 2

Wenzel, C. – August 06, 2007

Porting Game Engines to Direct3D 10: Crysis / CryEngine™ 2

Synopsis: This presentation is one of the case studies shown during the "Porting Game Engines to Direct3D 10" course. In the context of CryEngine2 it illustrates initial porting steps, faced integration issues and optimizations done to get from an existing DX9 to a DX10 renderer.