IGDA Frankfurt 2009

Audio Development - Ship What Got Designed

Tomas Neumann (Audio Technical Lead) – September 30, 2009

Audio Development - Ship What Got Designed

This presentation about audio development explains how Sound Designers can guarantee by using modern tools, streamlined production pipelines, and middleware, to control the last step in the full implementation process. Only then the audio can end up in the final game, which got initially designed.