AI Engineer

Requirements: 

  • 2+ years experience in game development or 1 shipped AAA title on next gen consoles (PS3, Xbox 360)
  • Experience with Behavior/Decision Tree design
  • Experience of AI systems design
  • Experience of detailed character AI design
  • Proven ability to work closely with level-designers and animators to create compelling AI behavior

Preferences: 

  • Working knowledge of skeletal physics systems
  • Working knowledge of character animation systems
  • Knowledge of navigation mesh technology
  • Knowledge of pedestrian dynamics (crowd) simulations

Responsibilities: 

  • Design and maintenance of AI systems and tools to support Level Designers in creating believable and fun AI behaviour.
  • Ensuring Level Design workflow and tool-set  is optimal for AI setup, iteration and maintenance.
  • Willing to relocate to Frankfurt am Main in Germany.
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